LEGO Media International: Difference between revisions

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| website = {{ubl|[http://web.archive.org/web/20000301053119/http://www.legomedia.com legomedia.com] | [http://web.archive.org/web/20011024070156/http://www.lego.com/software/default.asp lego.com/software] | [https://web.archive.org/web/20050104010633/http://www.lego.com:80/eng/interactive/default.asp lego.com/interactive]}}
| website = {{ubl|[http://web.archive.org/web/20000301053119/http://www.legomedia.com legomedia.com] | [http://web.archive.org/web/20011024070156/http://www.lego.com/software/default.asp lego.com/software] | [https://web.archive.org/web/20050104010633/http://www.lego.com:80/eng/interactive/default.asp lego.com/interactive]}}
}}
}}
'''LEGO Media International Limited''' was a British [[Wikipedia:Video game industry|video game]] and entertainment company headquartered in [[Wikipedia:London|London]]. It was a subsidiary of the [[LEGO Group]] created to develop and publish media, primarily software for children. An American branch, '''LEGO Media International, Inc.''', operated out of LEGO's United States [[LEGO Systems, Inc|headquarters]] in [[Wikipedia:Enfield, Connecticut|Enfield, Connecticut]] until 2001.
'''LEGO Media International Limited''' was a British [[Wikipedia:Video game industry|video game]] and entertainment company headquartered in [[Wikipedia:London|London]]. It was a subsidiary of [[The LEGO Group|the LEGO Group]] created to develop and publish media, primarily software for children. An American branch, '''LEGO Media International, Inc.''', operated out of the LEGO Group's [[LEGO Systems, Inc|United States headquarters]] in [[Wikipedia:Enfield, Connecticut|Enfield, Connecticut]] until 2001.


LEGO Media International was established in 1996 in response to the growing dominance of video games and the threat they posed to the toy industry. The company published media under several different brand names: first '''LEGO Media''' until 2000, then '''LEGO Software''' from 2000 to 2002, and finally '''LEGO Interactive''' from 2002 until its closure. Each name change came with a narrowing of the types of media published by the company, from all types to software to exclusively video games. Under the LEGO Interactive brand, the company co-published games with [[Wikipedia:Electronic Art|Electronic Art]] and [[Wikipedia:THQ|THQ]].
LEGO Media International was established in 1996 in response to the growing dominance of video games and the threat they posed to the toy industry. The company published media under several different brand names: first '''LEGO Media''' until 2000, then '''LEGO Software''' from 2000 to 2002, and finally '''LEGO Interactive''' from 2002 until its closure. Each name change came with a narrowing of the types of media published by the company, from all types to software to exclusively video games. Under the LEGO Interactive brand, the company co-published games with [[Wikipedia:Electronic Art|Electronic Art]] and [[Wikipedia:THQ|THQ]].


In 2004 LMI was shut down as part of a cost-cutting initiative in response to massive losses the previous year. Managers from LMI formed a new company, Giant Interactive Entertainment, which was soon purchased by Traveller's Tales and became TT Games Publishing.
In 2004 LEGO Media International was shut down as part of a cost-cutting initiative in response to massive losses the previous year. Managers from LEGO Media International formed a new company, Giant Interactive Entertainment, which was soon purchased by Traveller's Tales and became TT Games Publishing.


== History ==
== History ==
Line 46: Line 46:


== Media published ==
== Media published ==
The following tables list the software and books published by LEGO Media International. The list only includes the initial releases of each product; many were re-released at various points by this company, as well as by third-party distributors. Additionally, ''LEGO Island'' is not included in this list, as it was initially published by Mindscape.
The following tables list the software and books published by LEGO Media International. The list only includes the initial releases of each product; many were re-released at various points by this company, as well as by third-party distributors. Additionally, ''LEGO Island'' is omitted from list, as it was initially published by [[Mindscape]].


=== Software ===
=== Software ===

Revision as of 04:57, 16 July 2024

LEGO Media International Limited
Company typeSubsidiary
Industry
Founded1996; 28 years ago (1996)
Defunct2004; 20 years ago (2004)
FateDissolved
Headquarters100 Hammersmith Road, ,
England[1]
ParentLEGO A/S[2]: 53 
Website

LEGO Media International Limited was a British video game and entertainment company headquartered in London. It was a subsidiary of the LEGO Group created to develop and publish media, primarily software for children. An American branch, LEGO Media International, Inc., operated out of the LEGO Group's United States headquarters in Enfield, Connecticut until 2001.

LEGO Media International was established in 1996 in response to the growing dominance of video games and the threat they posed to the toy industry. The company published media under several different brand names: first LEGO Media until 2000, then LEGO Software from 2000 to 2002, and finally LEGO Interactive from 2002 until its closure. Each name change came with a narrowing of the types of media published by the company, from all types to software to exclusively video games. Under the LEGO Interactive brand, the company co-published games with Electronic Art and THQ.

In 2004 LEGO Media International was shut down as part of a cost-cutting initiative in response to massive losses the previous year. Managers from LEGO Media International formed a new company, Giant Interactive Entertainment, which was soon purchased by Traveller's Tales and became TT Games Publishing.

History

Background[3]: 1 

LEGO Media International was established in the spring of 1996 in Hammersmith, London.[4][5] Its formation was announced on 22 March 1996 (the launch date of the then-new LEGO World Wide Web) as one of two new software departments being established by the LEGO Group, the other being Strategic Project Unit Darwin. The new British company was planned to develop and market LEGO software through alliances with various software company partners.[6] A separate American branch was established in Enfield, Connecticut, at the location of LEGO Systems, Inc.[7]

In 1998, the LEGO Group engaged with Clinic to develop LEGO Media International's brand identity including software category logo icons, individual game logotypes, and product packaging.[8][9]


Websites

Around 1999, LEGO Media International published an English website, www.legomedia.com, through which fans could learn about LEGO games, send email postcards to friends, or find customer support.[10] The website was also available in Hebrew at www.legomedia.co.il.[11]

Media published

The following tables list the software and books published by LEGO Media International. The list only includes the initial releases of each product; many were re-released at various points by this company, as well as by third-party distributors. Additionally, LEGO Island is omitted from list, as it was initially published by Mindscape.

Software

Title Release Platforms Developer
as LEGO Media
LEGO Chess 11 November 1998 Windows Krisalis Software
LEGO Creator 11 November 1998 Windows Superscape
LEGO Loco 11 November 1998 Windows Intelligent Games
LEGO Racers 23 August 1999 Windows High Voltage Software
22 October 1999 Nintendo 64
26 November 1999 PlayStation
LEGO Friends October 1999 Windows Ivanoff Interactive
LEGO Rock Raiders 18 November 1999 Windows Data Design Interactive
LEGO Rock Raiders (PlayStation)
PlayStation
LEGOLAND 1 May 2000[14] Windows Krisalis Software
LEGO Alpha Team 4 October 2000[15] Windows Digital Domain
LEGO Stunt Rally 4 October 2000[15] Windows Intelligent Games
LEGO My Style: Preschool 4 October 2000[15] Windows, Macintosh Stormfront Studios
LEGO My Style: Kindergarten 4 October 2000[15] Windows, Macintosh
LEGO Alpha Team (GBC) 17 November 2000[16] Game Boy Color Climax Studios
LEGO Stunt Rally (GBC) 22 December 2000[17] Game Boy Color Graphic State
LEGO Racers (GBC) 29 December 2000[18] Game Boy Color Climax Studios
as LEGO Software
LEGO Creator: Knights' Kingdom 4 October 2000[15] Windows Superscape
LEGO Island 2: The Brickster's Revenge (GBC) 22 March 2001[19] Game Boy Color Crawfish Interactive
LEGO Island 2: The Brickster's Revenge 26 March 2001[20] Windows Silicon Dreams Studio
27 March 2001[21] PlayStation
LEGO Racers 2 21 September 2001[22] Windows Attention to Detail
2 October 2001[23] PlayStation 2
LEGO Bionicle 1 October 2001[24] Game Boy Advance Saffire
LEGO Island 2: The Brickster's Revenge (GBA) 1 October 2001[25] Game Boy Advance Silicon Dreams Studio
LEGO Creator: Harry Potter 2001 Windows Superscape
LEGO Racers 2 (GBA) 2001 Game Boy Advance Pocket Studios
LEGO Print Creator 2001 Windows The Bending Spoon
LEGO Software Demo CDs 2001 Windows Enigma Interactive
as LEGO Interactive, with Electronic Arts
Football Mania 18 June 2002[26] Windows, PlayStation 2 Silicon Dreams Studio
Football Mania (GBA) 18 June 2002[27] Game Boy Advance Tiertex Design Studios
Bionicle: Matoran Adventures 28 October 2002[28] Game Boy Advance Argonaut Games
Galidor: Defenders of the Outer Dimension 28 October 2002[28] Game Boy Advance Tiertex Design Studios
Creator: Harry Potter and the Chamber of Secrets 15 November 2002[29] Windows Qube Software
Drome Racers 18 November 2002[30] PlayStation 2 Attention to Detail
3 December 2002[30] Windows
19 September 2003[31] GameCube
Island Xtreme Stunts 2002 Windows, PlayStation 2 Silicon Dreams Studio
Island Xtreme Stunts (GBA) 2002 Game Boy Advance
Bionicle 10 October 2003[32] PlayStation 2 Argonaut Games
17 October 2003[33] Xbox
20 October 2003[34] GameCube
28 October 2003[34] Windows
as LEGO Interactive, with THQ
Bionicle (GBA) 2003 Game Boy Advance Möbius Entertainment
Drome Racers (GBA) 2003 Game Boy Advance
LEGO Knights' Kingdom 2004 Game Boy Advance Razorback Developments

Books

Year Title Author Illustrator Series
2000 Knights' Kingdom: Medieval Mischief and Mayhem Alan Grant Artworld UK comic strip storybook
Rock Raiders: High Adventure Deep Underground Robin Smith, LEGO Media International
Busy City Anne Marie Ryan (ed.) Lester Troughton Masterbuilders
Create N' Race Davey Moore Alexander Tomlinson, Sebastian Quigley, Jason Edwards
Mars Mission Anne Marie Ryan (ed.) Sebastian Quigley
Cool Cars ? ? Brick Tricks
Fantastic Fliers ? ?

References

  1. "Work on a new level". Edge. No. 73 (UK ed.). Future Publishing. July 1999. p. 98.
  2. Annual Report 2004 – LEGO Group (PDF). Stakeholder Relations. 14 March 2005. p. 53. Archived (PDF) from the original on 11 March 2024.
  3. Crecente, Brian; Vincent, Ethan (30 December 2020). "Episode 4 – LEGO Island" (PDF). Bits N' Bricks (Podcast). Participants: Scott Anderson, Michael Thompsen, Kitty O’Neill, Ben Davies, Floris Thoonen. The LEGO Group. Archived (PDF) from the original on 5 April 2024. Audio version via YouTube.
  4. "Progress in North America, Great Britain, Benelux and Russia". The LEGO Group Annual Report 1996. The LEGO Group. 28 April 1997. Archived from the original on 1997-06-15.
  5. "LEGO Racers". LEGO Media Press Room (Press release). London. May 1999. Archived from the original on 27 October 2000.
  6. "Digital LEGO products". LEGO World Wide Web Press Info. The LEGO Group. March 22, 1996. Archived from the original on 10 January 1997.
  7. "LEGO MEDIA INTERNATIONAL, INC". Connecticut Business Directory. 0579539. Archived from the original on 2024-05-12.
  8. "Clinic brands Lego Media". Design Week. 1998-05-22. Archived from the original on 2021-06-24.
  9. https://web.archive.org/web/20010219201546/http://www.clinic.co.uk:80/pages/work/workframe_lego.htm
  10. "Home". LEGO Media International (English Website). Archived from the original on 1999-02-18.
  11. "Home". LEGO Media International (Hebrew Website). Archived from the original on 1999-10-09.
  12. Zdyrko, Dave (August 4, 2000). "New screens of Lego Media's venture into strategic mining action -- mining has never been this fun!". IGN PSX. Snowball.com. Archived from the original on August 15, 2000.
  13. "Lego Rock Raiders for PlayStation". Chipsworld. Archived from the original on 26 April 2001. Retrieved 7 June 2024.
  14. Fudge, James (May 1, 2000). "LEGOLAND Released". Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on 29 November 2002.
  15. 15.0 15.1 15.2 15.3 15.4 Fudge, James (October 4, 2000). "LEGO Media Ships Three New Games". Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on 2003-07-09.
  16. "Lego Alpha Team for GameBoy". Chipsworld. Archived from the original on 27 April 2001.
  17. "Lego Stunt Rally for GameBoy". Chipsworld. Archived from the original on 6 March 2002.
  18. "Lego Racers for GameBoy". Chipsworld. Archived from the original on 27 April 2001.
  19. "New Releases". EBWorld.com. Archived from the original on 31 March 2001.
  20. "LEGO Island 2: Brickster's Revenge ships". Computer Games Strategy Plus. Strategy Plus, Inc. March 26, 2001. Archived from the original on July 9, 2003.
  21. "New Releases". EBWorld.com. Archived from the original on 13 April 2001.
  22. "Lego Racers 2 for PC CD-ROM". Chipsworld. Archived from the original on 5 January 2002.
  23. Zdyrko, Dave (September 27, 2001). "LEGO Racers 2". IGN PS2. Snowball.com. Archived from the original on December 2, 2001.
  24. "Game Info: Lego Bionicle: Quest for the Toa". Planet GameCube. Archived from the original on 21 December 2001.
  25. "Game Info: Lego Island 2: The Brickster's Revenge". Planet GameCube. Archived from the original on 2 November 2001.
  26. "LEGO Soccer Mania Ships". IGN PS2. IGN Entertainment. June 18, 2002. Archived from the original on June 28, 2002.
  27. Harris, Craig (June 18, 2002). "Snap Together Footy". IGN. IGN Entertainment. Archived from the original on April 29, 2004.
  28. 28.0 28.1 Harris, Craig (October 28, 2002). "Two Lego Games Released". IGN. IGN Entertainment. Archived from the original on April 6, 2004.
  29. "Lego Creator: Harry Potter and the Chamber of Secrets". IGN. IGN Entertainment. Archived from the original on June 21, 2004.
  30. 30.0 30.1 Sulic, Ivan (November 26, 2002). "What the Nuts is a Drome?". IGN. IGN Entertainment. Archived from the original on February 13, 2005.
  31. Bramwell, Tom (19 September 2003). "What's New?". Eurogamer. Gamer Network Limited. Archived from the original on 10 June 2024.
  32. Bramwell, Tom (10 October 2003). "What's New?". Eurogamer. Gamer Network Limited. Archived from the original on 10 June 2024.
  33. Bramwell, Tom (17 October 2003). "What's New?". Eurogamer. Gamer Network Limited. Archived from the original on 10 June 2024.
  34. 34.0 34.1 Thorsen, Tor (October 20, 2003). "Bionicle store-bound". GameSpot. CNET Networks. Archived from the original on March 31, 2004.