Guide:LEGO Rock Raiders command-line parameters: Difference between revisions

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| {{kbd|-fvf}} || "'''''F'''orce '''v'''ertex '''f'''og''". Forces a vertex-based [[Wikipedia:Distance fog|distance fog]] in first-person views. By default ''LEGO Rock Raiders'' attempts to use table-based fog; however this does not work on some graphics cards (due to both lack of support in older cards and poor compatibility with ''Rock Raiders'' in newer ones).<ref name="Analysis command line"/><ref name="RR readme"/> This option is used by the [[Wikipedia:Savage 3D|Savage3D]] option in the game's Video Card selector program (CLGen)<ref name="RR ClGen"/>
| {{kbd|-fvf}} || "'''''F'''orce '''v'''ertex '''f'''og''". Forces a vertex-based [[Wikipedia:Distance fog|distance fog]] in first-person views. By default ''LEGO Rock Raiders'' attempts to use table-based fog; however this does not work on some graphics cards (due to both lack of support in older cards and poor compatibility with ''Rock Raiders'' in newer ones).<ref name="Analysis command line"/><ref name="RR readme"/> This option is used by the [[Wikipedia:Savage 3D|Savage3D]] option in the game's Video Card selector program (CLGen)<ref name="RR ClGen"/>
<gallery widths="240" heights="180">
<gallery widths="240" heights="180">
Level25 Rocky Horror fog (disabled).png | No fog; the world cuts off suddenly at the [[Wikipedia:Draw distance|draw distance]]
Distance fog in Rock Raiders (disabled).png | No fog; the world cuts off suddenly at the [[Wikipedia:Draw distance|draw distance]]
Level25 Rocky Horror fog (-fvf).png | Vertex fog forced using {{kbd|-fvf}}
Distance fog in Rock Raiders (vertex fog, -fvf).png | Vertex fog forced using {{kbd|-fvf}}
Level25 Rocky Horror fog (GeForce4 Ti 4800).png | Table fog on a supported video card (emulated with [[dgVoodoo]])
Distance fog in Rock Raiders (table fog, GeForce4 Ti 4800).png | Table fog on a supported video card (emulated with [[dgVoodoo]])
</gallery>
</gallery>
Further reading on table fog (or pixel fog) and vertex fog:{{refbegin}}
Further reading on table fog (or pixel fog) and vertex fog:{{refbegin}}

Revision as of 23:41, 30 October 2025

This page lists all known command-line parameters for the 1999 Windows video game LEGO Rock Raiders.

Using

Shortcut

List

Caption text
Parameter Effects
-best
-cleansaves Deletes all save files upon starting the game.[1]
-debug
-debugcomplete
-dualmouse
-flags
-fpslock Locks the game's framerate to the monitor's refresh rate when running in a window. By default the game runs uncapped in windowed mode, and locks automatically in fullscreen.[2]
-ftm "Force texture management".[1] The game's readme file claims this option "makes you [sic] videocard use all available texture memory".[3]

This option is used by the Voodoo2 option in the game's Video Card selector program (CLGen)[4]

-fvf "Force vertex fog". Forces a vertex-based distance fog in first-person views. By default LEGO Rock Raiders attempts to use table-based fog; however this does not work on some graphics cards (due to both lack of support in older cards and poor compatibility with Rock Raiders in newer ones).[1][3] This option is used by the Savage3D option in the game's Video Card selector program (CLGen)[4] Further reading on table fog (or pixel fog) and vertex fog:
  • Rogers, Douglas (January 10, 2000). "Implementing Fog in Direct3D" (PDF). NVIDIA Corporation. Archived (PDF) from the original on June 10, 2025. Retrieved 30 October 2025.
  • "Vertex Fog (Direct3D 9)". Microsoft Learn. January 6, 2021. Archived from the original on January 30, 2023. Retrieved 30 October 2025.
  • "Pixel Fog (Direct3D 9)". Microsoft Learn. January 6, 2021. Archived from the original on January 30, 2023. Retrieved 30 October 2025.
  • "List of games with Table Fog support". Vogons Wiki.
-insistOnCD Stops the game from launching unless a LEGO Rock Raiders CD is inserted into the first lettered disc drive in the computer (searches for CDROM:\Data\cd.key). Due to a bug, this parameter prevents the game from starting at all.[1]
-nm ??? Incorrectly listed as -nom in the game's readme file.[3]
-nosound Disables all sound, including music, but excluding FMV sequence audio.[3]
-programmer
-reduceanimation Disables the rockfall animation that plays when changing screens in the main menu. (This animation is disabled by default in the German version.)
-reduceflics Disables all FLIC animations, such as the random animations on the game's main menu and Chief's animation on the mission scoring screen.
-reduceimages
-reducepromeshes Reduces the number of level of detail (LOD) meshes for objects and surfaces in first-person mode.[2] For objects, this only affects parts listed with a ! prefix in the object's AE file. For instance, in the Rock Raider (Pilot) AE file, only parts in the HighPoly {} block uses the ! prefix (eg, !vlphead   hphead), so these will be disabled while parts listed in MediumPoly {} and FPPoly {} will not be. For wall and floor meshes, this functions the same as setting Wall Detail to Low in Advanced Options.[1]
-reducesamples
-showversion Displays the game's version number (V.0.121) in the bottom-right corner of the screen while on the main menu, the load/save screen, the level select screens, and the pause/options menu.[1]
-startlevel
-testercall Identical functionality to -testlevels. Intended to sound like "testicle"; programmer and level designer Karl White, who added this parameter, said in 2010 that it "was never, ever, ever meant to see the light of day."[2]
-testlevels Unlocks all levels regardless of completion status. Games saved while this parameter is active will return to default unlock behaviour if loaded while it is disabled.[1]
-window

References

  1. a b c d e f g Jordan, Robert (July 9, 2021). "Command line options". LEGO Rock Raiders Assembly Analysis wiki. Archived from the original on October 30, 2025. Retrieved October 30, 2025 – via GitHub.
  2. a b c White, Karl (28 December 2010). "I think someone may have dropped the ball there". Rock Raiders United (Comment on forum topic "Wow People! I Am Both Stunned And Impressed!"). Archived from the original on 28 January 2023. Retrieved 29 October 2025.
  3. a b c d "README file for PC version". LEGO Rock Raiders V.1.0. LEGO Media International. 24 September 1999.
  4. a b Data Design Interactive (November 1999). LEGO Rock Raiders. LEGO Media International. File/code: CLGen.dat.