Guide:LEGO Rock Raiders command-line parameters: Difference between revisions

From Research Realm
OH. I got some things totally wrong. As did Karl?
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| {{kbd|-fpslock}} || Locks the game's framerate to the monitor's refresh rate when running in a window. By default the game runs uncapped in windowed mode, and locks automatically in fullscreen.<ref name="rru White 45108"/>
| {{kbd|-fpslock}} || Locks the game's framerate to the monitor's refresh rate when running in a window. By default the game runs uncapped in windowed mode, and locks automatically in fullscreen.<ref name="rru White 45108"/>
|-
|-
| {{kbd|-ftm}} || The game's [[Wikipedia:README|readme file]] claims this option "makes {{sic|you}} [[Wikipedia:Graphics card|videocard]] use all available texture memory".<ref name="RR readme"/>
| {{kbd|-ftm}} || "'''''F'''orce '''t'''exture '''m'''anagement''".<ref name="Analysis command line"/> The game's [[Wikipedia:README|readme file]] claims this option "makes {{sic|you}} [[Wikipedia:Graphics card|videocard]] use all available texture memory".<ref name="RR readme"/>
This option is used by the [[Wikipedia:Voodoo2|Voodoo2]] option in the game's Video Card selector program ([[CLGen]])<ref name="RR ClGen"/>
This option is used by the [[Wikipedia:Voodoo2|Voodoo2]] option in the game's Video Card selector program ([[CLGen]])<ref name="RR ClGen"/>
|-
|-
| {{kbd|-fvf}} || Forces [[Wikipedia:Distance fog|distance fog]] in first-person views. Fog is enabled by default on certain [[Wikipedia:Graphics card|video cards]] (including those emulated by [[dgVoodoo]]), but does not work on others unless forced by the {{kbd|-fvf}} parameter.<ref name="RR readme"/> This option is used by the [[Wikipedia:Savage 3D|Savage3D]] option in the game's Video Card selector program (CLGen)<ref name="RR ClGen"/>
| {{kbd|-fvf}} || "'''''F'''orce '''v'''ertex '''f'''og''".<ref name="Analysis command line"/> Forces [[Wikipedia:Distance fog|distance fog]] in first-person views. Fog is enabled by default on certain [[Wikipedia:Graphics card|video cards]] (including those emulated by [[dgVoodoo]]), but does not work on others unless forced by the {{kbd|-fvf}} parameter.<ref name="RR readme"/> This option is used by the [[Wikipedia:Savage 3D|Savage3D]] option in the game's Video Card selector program (CLGen)<ref name="RR ClGen"/>
<gallery widths="240" heights="180">
<gallery widths="240" heights="180">
Level25 Rocky Horror -fvf off.png | Fog disabled
Level25 Rocky Horror -fvf off.png | Fog disabled
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== References ==
== References ==
{{reflist|refs=
{{reflist|refs=
<ref name="Analysis command line">{{cite web |last=Jordan |first=Robert |date=July 9, 2021 |url=https://github.com/trigger-segfault/legorockraiders-analysis/wiki/Command-line-options |title=Command line options |website=LEGO Rock Raiders Assembly Analysis wiki |via=[[Wikipedia:GitHub|GitHub]] |archive-url=https://web.archive.org/web/20251030063320/https://github.com/trigger-segfault/legorockraiders-analysis/wiki/Command-line-options |archive-date=October 30, 2025 |url-status=live |access-date=October 30, 2025}}</ref><!--NOTE: as this is based on the actual game code, it overrides anything Karl claimed-->
<ref name="RR ClGen">{{cite video game |title=[[LEGO Rock Raiders (video game)|LEGO Rock Raiders]] |developer=[[Data Design Interactive]] |publisher=[[LEGO Media International]] |date=November 1999 |code=CLGen.dat}}</ref>
<ref name="RR ClGen">{{cite video game |title=[[LEGO Rock Raiders (video game)|LEGO Rock Raiders]] |developer=[[Data Design Interactive]] |publisher=[[LEGO Media International]] |date=November 1999 |code=CLGen.dat}}</ref>



Revision as of 07:43, 30 October 2025

This page lists all known command-line parameters for the 1999 Windows video game LEGO Rock Raiders.

Using

Shortcut

List

Caption text
Parameter Effects
-best
-cleansaves
-debug
-debugcomplete
-dualmouse
-flags
-fpslock Locks the game's framerate to the monitor's refresh rate when running in a window. By default the game runs uncapped in windowed mode, and locks automatically in fullscreen.[1]
-ftm "Force texture management".[2] The game's readme file claims this option "makes you [sic] videocard use all available texture memory".[3]

This option is used by the Voodoo2 option in the game's Video Card selector program (CLGen)[4]

-fvf "Force vertex fog".[2] Forces distance fog in first-person views. Fog is enabled by default on certain video cards (including those emulated by dgVoodoo), but does not work on others unless forced by the -fvf parameter.[3] This option is used by the Savage3D option in the game's Video Card selector program (CLGen)[4]
-insistOnCD Stops the game from launching unless a LEGO Rock Raiders CD is inserted into the first lettered disc drive in the computer.
-nm ??? Incorrectly listed as -nom in the game's readme file.[3]
-nosound Disables all sound, including music, but excluding FMV sequence audio.[3]
-programmer
-reduceanimation Disables the rockfall animation that plays when changing screens in the main menu. (This animation is disabled by default in the German version.)
-reduceflics Disables all FLIC animations, such as the random animations on the game's main menu and Chief's animation on the mission scoring screen.
-reduceimages
-reducepromeshes Reduces the number of level of detail (LOD) meshes for objects and surfaces in first-person mode.[1] Note that for objects, this only affects the models linked to in the HighPoly {} block (if one exists) in an object's AE file; any models linked here will display in place of the default models when viewed in first-person mode within the distance of HighPolyRange as defined in Lego.cfg (set to 60.0f or 1.5 "blocks" by default). Models defined in the MediumPoly {} block, which display between the HighPolyRange distance and the MedPolyRange distance (100.0f or 2.5 "blocks" by default), and models defined in the FPPoly {} block, which display when the object is being controlled in first-person views, are not affected by -reducepromeshes. See the gallery below for examples.
-reducesamples
-showversion Displays the game's version number (V.0.121) in the bottom-right corner of the screen while on the main menu and in the pause/options menu .
-startlevel
-testercall Identical functionality to -testlevels. Intended to sound like "testicle"; programmer and level designer Karl White, who added this parameter, said in 2010 that it "was never, ever, ever meant to see the light of day."[1]
-testlevels Unlocks all levels regardless of completion status.
-window

References

  1. a b c White, Karl (28 December 2010). "I think someone may have dropped the ball there". Rock Raiders United (Comment on forum topic "Wow People! I Am Both Stunned And Impressed!"). Archived from the original on 28 January 2023. Retrieved 29 October 2025.
  2. a b Jordan, Robert (July 9, 2021). "Command line options". LEGO Rock Raiders Assembly Analysis wiki. Archived from the original on October 30, 2025. Retrieved October 30, 2025 – via GitHub.
  3. a b c d "README file for PC version". LEGO Rock Raiders V.1.0. LEGO Media International. 24 September 1999.
  4. a b Data Design Interactive (November 1999). LEGO Rock Raiders. LEGO Media International. File/code: CLGen.dat.