User:Ringtail Raider/RRU Wiki/Building Objective

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Revision as of 08:14, 30 January 2026 by Ringtail Raider (talk | contribs) (Saving a few of these old articles under my user page, due to personal interest and the inevitable death of what's left of the rru wiki now. Will use these for reference when writing new NERPs tutorials.)
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A Building Objective is a fairly simple Mission Objective. This sets the level up, so that when a certain building is constructed, teleported, and possibly powered or upgraded, the mission has been completed successfully.

Setup

This objective setup comprises basically of one line of script:

GetPoweredBarracksBuilt > 0 ? SetLevelCompleted

In this example, once a single Support Station has been built and powered, the mission is complete.

Other Get Built Parameters

There are numerous parameters that can be used for this setup:

GetToolStoresBuilt           - 4D 00 02 00
GetTeleportsBuilt            - 4F 00 02 00
GetVehicleTransportsBuilt    - 80 00 02 00
GetGeoDomeBuilt              - B9 00 02 00
GetPowerstationsBuilt        - EF 00 02 00
GetLevel1BarracksBuilt       - 0A 01 02 00
GetLevel1PowerStationsBuilt  - 0D 01 02 00
GetLevel1TeleportsBuilt      - 10 01 02 00
GetLevel2BarracksBuilt       - 13 01 02 00
GetLevel2PowerStationsBuilt  - 16 01 02 00
GetLevel2TeleportsBuilt      - 19 01 02 00
GetPoweredBarracksBuilt      - 1C 01 02 00
GetPoweredPowerstationsBuilt - 1F 01 02 00
GetPoweredTeleportsBuilt     - 20 01 02 00

Each parameter's respective encrypted hex string is on the right. Other buildings and building setups are either unused or unknown (vehicletransports stands for the super teleport).

Examples of Levels with this Type of Objective