Research Realm:Discussion archives/Video game article structure

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Btw, I poked the Rock Raiders video game page a bit and it caused me some headache with the review panel causing some alignment issues, idk what's up with that. I felt like having the "Legacy" heading separate was a better move though. Maybe "Reception" should be a sub-heading under "Release" if we don't have a lot to put there?

— Klavvy (Baraklava) 01:48, 16 November 2023 (CET)


I was copying how Wikipedia does it, they usually have release and reception separate even if theyre short, but idk.

— Ringtail Raider 02:14, 16 November 2023 (CET)


Let's keep it that way for now then. I think the layout of the video game pages should follow the Rock Raiders page, but I'm not sure yet about the pages of the themes. Mindstorms in particular threw a wrench in the flow here, the development of that is long and interesting, something you'd really want to read about, and the legacy is very long (all the way to the NXT and beyond). Plus, there you have software mixed into the theme. I will have to take another look at it later, I think

— Klavvy (Baraklava) 02:19, 16 November 2023 (CET)


Yeah Wikipedia has a lot of good game articles but not really any good toy ones. If it ends up really long it could be divided into subarticles, like any subthemes or lists of sets or a dedicated development article

— Ringtail Raider 02:27, 16 November 2023 (CET)


I'd really like to write timeline pages that span both released and unreleased themes eventually, like how Aquazone started as Seatron (and probably even earlier) back in the 80s, and there were so many prototypes and concepts that never got made until 1995 Aquazone, and then they did a few more, and then ditched it for years. I'd really like to see and document the iterative process of going from Seatron to Aquazone over the course of a decade (and similar with the "Polar" theme, that is said to have spanned from the late 80s until its released

— Klavvy (Baraklava) 02:32, 16 November 2023 (CET)