The Space Mystery: Difference between revisions
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== Gameplay == | == Gameplay == | ||
[[File:Mondo Space Mystery 2.png|thumb|left|Screenshot of the game]] | [[File:Mondo Space Mystery 2.png|thumb|left|Screenshot of the game]] | ||
''The Space Mystery'' was a point-and-click adventure game played from a first-person perspective. The player | ''The Space Mystery'' was a point-and-click adventure game played from a first-person perspective. The player navigated through pre-rendered environments using arrows on the sides of the game window.<ref name="mondo game"/> In the game's backstory, the Explorien Space Lab at the planet Mondo II has lost contact with its SatCraft 001 spaceships. The player takes the role of a Junior Explorien tasked with going into space and solving the mystery onboard one of the spaceships.<ref name="index"/> New players were asked to keep what happened in the game a secret, and were told that there was no use for Exploriens who were not willing to fully accept the mission if they did not check the [[Wikipedia:Checkbox|checkbox]] agreeing to this.<ref name="rtl secret"/> The player needed to collect items that could be used to solve puzzles; for instance, one puzzle needed the player to find "orthochromatic spectacles" to read a scrambled message in an image projected by an "ILTAR projection machine".<ref name="rtl ortho"/> Players could communicate with each other through an in-game chat function, available in four languages, and were encouraged to do so to help each other overcome problems and solve the game's mystery.<ref name="press 20"/><ref name="mondo game"/> | ||
== Development and release == | == Development and release == | ||
[[File:The Space Mystery anm.gif|thumb|Icon on LEGO.com]] | [[File:The Space Mystery anm.gif|thumb|Icon on LEGO.com]] | ||
''The Space Mystery'' was developed by Mondo A/S,<ref name="mondo game"/> the same company that designed the original [[LEGO World Wide Web Site]].<ref name="mondo home"/> | ''The Space Mystery'' was developed by Mondo A/S,<ref name="mondo game"/> the same company that designed the original [[LEGO World Wide Web Site]].<ref name="mondo home"/> Mondo produced the game in their graphic production facilities and programmed it in their "$HTML" system, creating what they claimed was "some of the web's first true game interaction." Player progress was tracked and saved using "Mondo Modules".<ref name="mondo game"/> The game's appearance, navigation, and focus on player interaction were based on thematic role-playing.<ref name="mondo game"/> It was designed for players of all ages, though it was considered to be potentially difficult for younger players.<ref name="press 20"/> | ||
''The Space Mystery'' was first made available on LEGO.com on 5 December 1996.<ref name="rtl Soren"/> Mondo employees Soren Beck<ref>{{cite web |url=https://www.linkedin.com/in/sorenbeck/details/experience/ |title=Experience – Soren Beck Jensen |website=[[Wikipedia:LinkedIn|LinkedIn]] |quote=Mondo A/S – Nov 1994-Jun 1998, 3 yrs 8 mos – First employee in the company. Started as HTML slave and was involved in many projects. Helped develop MondoSearch and give birth to Mondosoft.}}</ref> and "Laust" advertised it on [[rec.toys.lego]] a few hours after its release.<ref>{{cite newsgroup |url=https://groups.google.com/g/rec.toys.lego/c/QMkEjSpjUGo/m/UsbxQJgLzCwJ |title=Re: NEW GAME ON WWW.LEGO.COM |date=1996-12-10 |author=Jeff Findley |newsgroup=rec.toys.lego |[email protected] |archive-url=https://web.archive.org/web/20240622043247/https://groups.google.com/g/rec.toys.lego/c/QMkEjSpjUGo/m/UsbxQJgLzCwJ |archive-date=2024-06-22}}</ref> The LEGO Group officially announced it in a press release on 12 December.<ref name="press 20"/> | ''The Space Mystery'' was first made available on LEGO.com on 5 December 1996.<ref name="rtl Soren"/> Mondo employees Soren Beck<ref>{{cite web |url=https://www.linkedin.com/in/sorenbeck/details/experience/ |title=Experience – Soren Beck Jensen |website=[[Wikipedia:LinkedIn|LinkedIn]] |quote=Mondo A/S – Nov 1994-Jun 1998, 3 yrs 8 mos – First employee in the company. Started as HTML slave and was involved in many projects. Helped develop MondoSearch and give birth to Mondosoft.}}</ref> and "Laust" advertised it on [[rec.toys.lego]] a few hours after its release.<ref>{{cite newsgroup |url=https://groups.google.com/g/rec.toys.lego/c/QMkEjSpjUGo/m/UsbxQJgLzCwJ |title=Re: NEW GAME ON WWW.LEGO.COM |date=1996-12-10 |author=Jeff Findley |newsgroup=rec.toys.lego |[email protected] |archive-url=https://web.archive.org/web/20240622043247/https://groups.google.com/g/rec.toys.lego/c/QMkEjSpjUGo/m/UsbxQJgLzCwJ |archive-date=2024-06-22}}</ref> The LEGO Group officially announced it in a press release on 12 December.<ref name="press 20"/> The game and its chat servers were available in Danish, English, German, and Spanish; the previous LEGO web game, ''[[Treasure Hunt in the Pirate Sea]]'', had only been available in English.<ref name="press 20"/> | ||
''The Space Mystery'' was an Interactive finalist in the 1997 [[Wikipedia:Cresta International Advertising Awards|Cresta Internatinal Advertising Awards]]<ref>{{cite web |url=http://www.mondo.dk/awards/cresta.html |title=Cresta International Advertising Awards 1997 |year=1997 |first=Nancy |last=Ross |website=MONDO |archive-url=http://web.archive.org/web/19980701231437/http://www.mondo.dk/awards/cresta.html |archive-date=1998-07-01}}</ref> and a Print finalist in the 1997 [[Wikipedia:Epica Awards|Epica Awards]].<ref>{{cite web |url=http://www.mondo.dk/awards/epica.html |title=Epica Finaliste 1997 |year=1997 |first=Alain |last=Weill |author-link=Wikipedia:Alain Weill (art critic) |website=MONDO |archive-url=http://web.archive.org/web/19980701231423/http://www.mondo.dk/awards/epica.html |archive-date=1998-07-01}}</ref><ref>{{cite web |url=http://www.epica-awards.com/1997/FINAL97.html#den |title=Finalists by Country - 1997 |website=[[Wikipedia:Epica Awards|Epica]] |archive-url=https://web.archive.org/web/19981203134920/http://www.epica-awards.com/1997/FINAL97.html#den |archive-date=1998-12-03 |quote=Denmark – Print Finalists – Mondo (Copenhagen) – Lego Explorien, Online – Internet Game, www.game.mondo.dk}}</ref> | ''The Space Mystery'' was an Interactive finalist in the 1997 [[Wikipedia:Cresta International Advertising Awards|Cresta Internatinal Advertising Awards]]<ref>{{cite web |url=http://www.mondo.dk/awards/cresta.html |title=Cresta International Advertising Awards 1997 |year=1997 |first=Nancy |last=Ross |website=MONDO |archive-url=http://web.archive.org/web/19980701231437/http://www.mondo.dk/awards/cresta.html |archive-date=1998-07-01}}</ref> and a Print finalist in the 1997 [[Wikipedia:Epica Awards|Epica Awards]].<ref>{{cite web |url=http://www.mondo.dk/awards/epica.html |title=Epica Finaliste 1997 |year=1997 |first=Alain |last=Weill |author-link=Wikipedia:Alain Weill (art critic) |website=MONDO |archive-url=http://web.archive.org/web/19980701231423/http://www.mondo.dk/awards/epica.html |archive-date=1998-07-01}}</ref><ref>{{cite web |url=http://www.epica-awards.com/1997/FINAL97.html#den |title=Finalists by Country - 1997 |website=[[Wikipedia:Epica Awards|Epica]] |archive-url=https://web.archive.org/web/19981203134920/http://www.epica-awards.com/1997/FINAL97.html#den |archive-date=1998-12-03 |quote=Denmark – Print Finalists – Mondo (Copenhagen) – Lego Explorien, Online – Internet Game, www.game.mondo.dk}}</ref> |
Revision as of 22:55, 25 June 2024
The Space Mystery | |
---|---|
Developer(s) | Mondo |
Publisher(s) | The LEGO Group |
Platform(s) | Web browser |
Release | 5 December 1996[1] |
Genre(s) | Adventure game |
Mode(s) | Single-player |
Exploriens – The Space Mystery was an online point-and-click adventure game based on the LEGO Exploriens product line.
As a LEGO Surfer Club account was required to play The Space Mystery, it was not archived on the Wayback Machine and is currently lost media.
Gameplay
The Space Mystery was a point-and-click adventure game played from a first-person perspective. The player navigated through pre-rendered environments using arrows on the sides of the game window.[2] In the game's backstory, the Explorien Space Lab at the planet Mondo II has lost contact with its SatCraft 001 spaceships. The player takes the role of a Junior Explorien tasked with going into space and solving the mystery onboard one of the spaceships.[3] New players were asked to keep what happened in the game a secret, and were told that there was no use for Exploriens who were not willing to fully accept the mission if they did not check the checkbox agreeing to this.[4] The player needed to collect items that could be used to solve puzzles; for instance, one puzzle needed the player to find "orthochromatic spectacles" to read a scrambled message in an image projected by an "ILTAR projection machine".[5] Players could communicate with each other through an in-game chat function, available in four languages, and were encouraged to do so to help each other overcome problems and solve the game's mystery.[6][2]
Development and release
The Space Mystery was developed by Mondo A/S,[2] the same company that designed the original LEGO World Wide Web Site.[7] Mondo produced the game in their graphic production facilities and programmed it in their "$HTML" system, creating what they claimed was "some of the web's first true game interaction." Player progress was tracked and saved using "Mondo Modules".[2] The game's appearance, navigation, and focus on player interaction were based on thematic role-playing.[2] It was designed for players of all ages, though it was considered to be potentially difficult for younger players.[6]
The Space Mystery was first made available on LEGO.com on 5 December 1996.[1] Mondo employees Soren Beck[8] and "Laust" advertised it on rec.toys.lego a few hours after its release.[9] The LEGO Group officially announced it in a press release on 12 December.[6] The game and its chat servers were available in Danish, English, German, and Spanish; the previous LEGO web game, Treasure Hunt in the Pirate Sea, had only been available in English.[6]
The Space Mystery was an Interactive finalist in the 1997 Cresta Internatinal Advertising Awards[10] and a Print finalist in the 1997 Epica Awards.[11][12]
Additional images
Additional screenshots of the game from the Wayback Machine and from Mondo's website. These are the only known images of the game remaining at this time.
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Landing page with language selection
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A SatCraft 001
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Exploring a room
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-
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Cresta 1997 finalist award
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Epica 1997 finalist award
References
- ↑ 1.0 1.1 Soren Beck (1996-12-05). "NEW GAME ON WWW.LEGO.COM". Newsgroup: rec.toys.lego. Usenet: [email protected]. Archived from the original on 2024-06-21.
- ↑ 2.0 2.1 2.2 2.3 2.4 "LEGO Explorien Space Mystery Game". MONDO. 27 February 1998. Archived from the original on 1998-07-01.
- ↑ Mondo (1996). "LEGO Exploriens - The Space Mystery (English LEGO Surferclub signup)". LEGO World Wide Web Site. The LEGO Group. Archived from the original on 1997-01-10.
- ↑ Eileen Keeney (1996-12-13). "Re: Exploriens Game". Newsgroup: rec.toys.lego. Usenet: [email protected]. Archived from the original on 2024-06-24.
- ↑ Camiel Rouweler (1996-12-09). "Orthochromatic glasses in LEGO web game". Newsgroup: rec.toys.lego. Usenet: ????. Archived from the original on 2024-06-25.
{{cite newsgroup}}
: Check|message-id=
value (help) - ↑ 6.0 6.1 6.2 6.3 Nipper, Mads (December 12, 1996). "Space-travel game on the Internet". LEGO World Wide Web Press Info. The LEGO Group. Archived from the original on 1997-01-10.
- ↑ "MODNO A/S - Internetløsninger". 18 April 1996. Archived from the original on 1996-11-11.
- ↑ "Experience – Soren Beck Jensen". LinkedIn.
Mondo A/S – Nov 1994-Jun 1998, 3 yrs 8 mos – First employee in the company. Started as HTML slave and was involved in many projects. Helped develop MondoSearch and give birth to Mondosoft.
- ↑ Jeff Findley (1996-12-10). "Re: NEW GAME ON WWW.LEGO.COM". Newsgroup: rec.toys.lego. Usenet: [email protected]. Archived from the original on 2024-06-22.
- ↑ Ross, Nancy (1997). "Cresta International Advertising Awards 1997". MONDO. Archived from the original on 1998-07-01.
- ↑ Weill, Alain (1997). "Epica Finaliste 1997". MONDO. Archived from the original on 1998-07-01.
- ↑ "Finalists by Country - 1997". Epica. Archived from the original on 1998-12-03.
Denmark – Print Finalists – Mondo (Copenhagen) – Lego Explorien, Online – Internet Game, www.game.mondo.dk