LEGO Digital Designer: Difference between revisions
m (→References) |
(→History: Wow! another instance of Lego screwing over a developer. What a shock!) |
||
Line 24: | Line 24: | ||
Version 1.3, released in November 2004, updated the program's engine to Q 1.1.1.<ref name="q power 04"/> Qube Software announced on 4 March 2005 that the next version of Digital Designer would be the first software using the Q engine to be available for [[Wikipedia:Mac OS X|Mac OS X]].<ref name="q news mac"/> Version 1.4 was announced on 26 July 2005 and released on 26 August.<ref name="q news v14"/><ref name="q news13"/> Version 1.5 released on 20 December 2005.<ref name="q news v15"/> Version 1.6, released on 8 May 2006, updated the engine to Q 1.1.2.<ref name="q news20"/><ref name="q power 06"/> | Version 1.3, released in November 2004, updated the program's engine to Q 1.1.1.<ref name="q power 04"/> Qube Software announced on 4 March 2005 that the next version of Digital Designer would be the first software using the Q engine to be available for [[Wikipedia:Mac OS X|Mac OS X]].<ref name="q news mac"/> Version 1.4 was announced on 26 July 2005 and released on 26 August.<ref name="q news v14"/><ref name="q news13"/> Version 1.5 released on 20 December 2005.<ref name="q news v15"/> Version 1.6, released on 8 May 2006, updated the engine to Q 1.1.2.<ref name="q news20"/><ref name="q power 06"/> | ||
1.6 was the final version of LDD developed by Qube Software. In 2006 Qube pitched an idea for an online game based on LDD to the LEGO Group. The game would have featured an online world where each user would have their own baseplate, and players could travel through the world to other players' bases. Every day a user logged in, they would receive a certain amount of new bricks they could build with. Qube submitted several versions of this pitch, but the LEGO Group rejected them. LEGO also decided to take control of LDD from Qube and continue developing it internally.{{R|BNB43|p=18}} | |||
LEGO Digital Designer had been downloaded by over five hundred thousand people by November 2004,<ref name="q power 04"/> by over one million people by August 2005,<ref name="q power 05"/> and by over 1.5 million by May 2006.<ref name="q power 06"/> | LEGO Digital Designer had been downloaded by over five hundred thousand people by November 2004,<ref name="q power 04"/> by over one million people by August 2005,<ref name="q power 05"/> and by over 1.5 million by May 2006.<ref name="q power 06"/> |
Revision as of 04:34, 10 July 2024
Developer(s) | Qube Software[1] |
---|---|
Initial release | 24 July 2003[2] |
Engine | Q 1 |
Operating system | Windows, Mac OS X |
Platform | x86 |
LEGO Digital Designer is a discontinued CAD program for designing LEGO models. It was originally designed by Qube Software, based on the software originally made for the 2002 game Creator: Harry Potter and the Chamber of Secrets.
Features
History
Following the release of LEGO Creator: Harry Potter in 2001, LEGO Software moved development of a fourth LEGO Creator title from Superscape to Qube Software. [3]
The first version of LEGO Digital Designer was released on 24 July 2003.[2]
Version 1.3, released in November 2004, updated the program's engine to Q 1.1.1.[4] Qube Software announced on 4 March 2005 that the next version of Digital Designer would be the first software using the Q engine to be available for Mac OS X.[5] Version 1.4 was announced on 26 July 2005 and released on 26 August.[6][7] Version 1.5 released on 20 December 2005.[8] Version 1.6, released on 8 May 2006, updated the engine to Q 1.1.2.[9][10]
1.6 was the final version of LDD developed by Qube Software. In 2006 Qube pitched an idea for an online game based on LDD to the LEGO Group. The game would have featured an online world where each user would have their own baseplate, and players could travel through the world to other players' bases. Every day a user logged in, they would receive a certain amount of new bricks they could build with. Qube submitted several versions of this pitch, but the LEGO Group rejected them. LEGO also decided to take control of LDD from Qube and continue developing it internally.[3]: 18
LEGO Digital Designer had been downloaded by over five hundred thousand people by November 2004,[4] by over one million people by August 2005,[11] and by over 1.5 million by May 2006.[10]
References
- ↑ "Powered by Q – LEGO Digital Designer". Qube Software. 2003. Archived from the original on 22 July 2004.
- ↑ 2.0 2.1 "News". Qube Software. 2003. Archived from the original on 31 July 2003.
24-Jul-2003 – LEGO Digital Designer ships!
- ↑ 3.0 3.1 Crecente, Brian; Vincent, Ethan (8 December 2021). "Episode 43 – The LEGO Game That Unlocked True Digital Creation" (PDF). Bits N' Bricks (Podcast). Participants: Servan Keondjian, Ronny Scherer, and Rob Smith. The LEGO Group. Archived (PDF) from the original on 24 October 2023. Audio version via YouTube.
- ↑ 4.0 4.1 "Applications Powered by Q – LEGO Digital Designer". Qube Software. 2004. Archived from the original on 6 February 2005.
- ↑ "LDD for Mac OS X Announced". Q Developer Network. 4 March 2005. Archived from the original on 8 July 2006.
- ↑ "LDD 1.4 for Windows and Mac OS X". Q Developer Network. 26 July 2005. Archived from the original on 8 July 2006.
- ↑ "LDD 1.4 Released". Q Developer Network. 26 August 2005. Archived from the original on 16 July 2006.
- ↑ "LDD 1.5 Released". Q Developer Network. 20 December 2005. Archived from the original on 23 September 2007.
- ↑ "LDD 1.6 Released". Q Developer Network. 8 May 2006. Archived from the original on 4 June 2007.
- ↑ 10.0 10.1 "Applications Powered by Q – LEGO Digital Designer". Qube Software. 2006. Archived from the original on 7 September 2006.
- ↑ "Applications Powered by Q – LEGO Digital Designer". Qube Software. 2005. Archived from the original on 30 April 2006.