Data Design Interactive: Difference between revisions

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'''Data Design Interactive''' was a British [[Wikipedia:Video game developer|video game developer]] based near [[Wikipedia:Birmingham|Birmingham]]. It was founded by Stewart Green in 1983 as '''Data Design Systems''' for him to create and sell budget software for the [[Wikipedia:ZX Spectrum|ZX Spectrum]].
'''Data Design Interactive''' was a British [[Wikipedia:Video game developer|video game developer]] based near [[Wikipedia:Birmingham|Birmingham]]. It was founded by Stewart Green in 1983 as '''Data Design Systems''' for him to create and sell budget software for the [[Wikipedia:ZX Spectrum|ZX Spectrum]].
In the late 1990s, Data Design Interactive began working with [[LEGO Media International]] to create video
''[[LEGO Rock Raiders (video game)|LEGO Rock Raiders]]''
[[Artworld UK]],


== History ==
== History ==
=== Early years ===
{{quote box
{{quote box
|quote = I decided I wanted to break into the budget software market − I think the software industry could be killing itself with the £10 game. Budget software like Cascade's [[Wikipedia:Cassette 50|50 Games compilation]], has got to be value for money − if you only play each game on a 50 game compilation for ten minutes, then you've had over a day's solid entertainment.
|quote = I decided I wanted to break into the budget software market − I think the software industry could be killing itself with the £10 game. Budget software like Cascade's [[Wikipedia:Cassette 50|50 Games compilation]], has got to be value for money − if you only play each game on a 50 game compilation for ten minutes, then you've had over a day's solid entertainment.
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Green operated the company out of the [[Wikipedia:Front room|front room]] of his house in [[Wikipedia:Halesowen|Halesowen]].-->
Green operated the company out of the [[Wikipedia:Front room|front room]] of his house in [[Wikipedia:Halesowen|Halesowen]].-->
=== Lego years ===
=== Shovel years ===
In 2008 DDI opened
[[Wikipedia:Sarasota, Florida|Sarasota, Florida]]
<ref name="AWN Moody 2008"/><ref name="Gamasutra Jenkins 2008"/><ref name="Game Press 2008"/>


== References ==
== References ==
{{reflist|refs=
{{reflist|refs=
<ref name="AWN Moody 2008">{{cite web |url=https://www.awn.com/news/data-design-interactive-open-office-florida |title=Data Design Interactive Open Office In Florida |first=Annemarie |last=Moody |date=May 23, 2008 |website=[[Wikipedia:Animation World Network|Animation World Network]] |publisher=AWN, Inc |location=[[Wikipedia:Van Nuys|Van Nuys]], [[Wikipedia:Los Angeles|Los Angeles]] |archive-url=http://web.archive.org/web/20241110120516/https://www.awn.com/news/data-design-interactive-open-office-florida |archive-date=November 10, 2024 |url-status=live |access-date=November 30, 2025}}</ref>
<ref name="Crash 28">{{cite magazine |url=https://archive.org/details/crash-magazine-28/page/n75/mode/2up?view=theater |title=This Little Proggy Went To Market... |last=Kidd |first=Graeme |date=May 1986 |magazine=[[Wikipedia:Crash (magazine)|CRASH]] |issue=28 |publisher=[[Wikipedia:Newsfield|Newsfield Limited]] |location=[[Wikipedia:Ludlow|Ludlow]], [[Wikipedia:Shropshire (district)|Shropshire]] |page=76}} Web version: {{cite magazine |url=https://www.crashonline.org.uk/28/dds.htm  |title=This Little Proggy Went To Market... |website=CRASH: The Online Edition |number=28 |archive-url=https://web.archive.org/web/20230625034910/https://www.crashonline.org.uk/28/dds.htm |archive-date=25 June 2023 |url-status=live |access-date=29 November 2025}}
<ref name="Crash 28">{{cite magazine |url=https://archive.org/details/crash-magazine-28/page/n75/mode/2up?view=theater |title=This Little Proggy Went To Market... |last=Kidd |first=Graeme |date=May 1986 |magazine=[[Wikipedia:Crash (magazine)|CRASH]] |issue=28 |publisher=[[Wikipedia:Newsfield|Newsfield Limited]] |location=[[Wikipedia:Ludlow|Ludlow]], [[Wikipedia:Shropshire (district)|Shropshire]] |page=76}} Web version: {{cite magazine |url=https://www.crashonline.org.uk/28/dds.htm  |title=This Little Proggy Went To Market... |website=CRASH: The Online Edition |number=28 |archive-url=https://web.archive.org/web/20230625034910/https://www.crashonline.org.uk/28/dds.htm |archive-date=25 June 2023 |url-status=live |access-date=29 November 2025}}
</ref>
</ref>
<ref name="Gamasutra Jenkins 2008">{{cite web |url=http://www.gamasutra.com/view/news/109723/Data_Design_Interactive_Opens_US_Office.php |title=Data Design Interactive Opens U.S. Office |first=David |last=Jenkins |date=May 27, 2008 |website=[[Wikipedia:Gamasutra|Gamasutra]] |publisher=[[Wikipedia:UBM TechWeb|UBM TechWeb]] |publication-place=[[Wikipedia:San Francisco|San Francisco]] |archive-url=https://web.archive.org/web/20120512012634/http://www.gamasutra.com/view/news/109723/Data_Design_Interactive_Opens_US_Office.php |archive-date=May 12, 2012 |url-status=dead}}</ref>
<ref name="Game Press 2008">{{cite press release |author=<!-- not stated --> |date=May 23, 2008 |title=Data Design Interactive opens US office |url=http://www.gamesindustry.biz/articles/data-design-interactive-opens-us-office-florida-is-the-destination--providing-a--natural-and-open-work-environment |location=[[Wikipedia:Stourbridge|Stourbridge]], [[Wikipedia:West Midlands (county)|West Midlands]] |website=[[Wikipedia:GamesIndustry.biz|GamesIndustry.biz]] |publisher=[[Wikipedia:Eurogamer Network Limited|Eurogamer Network Ltd]] |publication-place=[[Wikipedia:Brighton|Brighton]], [[Wikipedia:East Sussex|East Sussex]] |agency=Games Press |access-date=November 30, 2025
|archive-url=https://web.archive.org/web/20080526014931/http://www.gamesindustry.biz/articles/data-design-interactive-opens-us-office-florida-is-the-destination--providing-a--natural-and-open-work-environment |archive-date=May 26, 2008 |url-status=live}}</ref>


<ref name="gov.uk insolvency">{{cite web |url=https://find-and-update.company-information.service.gov.uk/company/03817591/insolvency |title=Data Design Interactive Limited - Insolvency |website=Find and update company information |location=[[Wikipedia:Cardiff|Cardiff]], Wales |publisher=[[Wikipedia:Companies House|Companies House]] |via=[[Wikipedia:gov.uk|GOV.UK]] |archive-url=https://web.archive.org/web/20251129112646/https://find-and-update.company-information.service.gov.uk/company/03817591/insolvency |archive-date=29 November 2025 |access-date=29 November 2025 |url-status=live}}</ref>
<ref name="gov.uk insolvency">{{cite web |url=https://find-and-update.company-information.service.gov.uk/company/03817591/insolvency |title=Data Design Interactive Limited - Insolvency |website=Find and update company information |location=[[Wikipedia:Cardiff|Cardiff]], Wales |publisher=[[Wikipedia:Companies House|Companies House]] |via=[[Wikipedia:gov.uk|GOV.UK]] |archive-url=https://web.archive.org/web/20251129112646/https://find-and-update.company-information.service.gov.uk/company/03817591/insolvency |archive-date=29 November 2025 |access-date=29 November 2025 |url-status=live}}</ref>

Revision as of 23:00, 30 November 2025

Data Design Interactive Limited
FormerlyData Design Systems
Company type
IndustryVideo games
Founded1983; 42 years ago (1983) in Halesowen, England
FounderStewart Green
DefunctJuly 24, 2012 (2012-07-24)[1] (UK branch)
Fate
  • Dissolved (UK)
  • Dormant (US)
Successor
  • Data Design Interactive LLC
  • Carnival Games
Headquarters,
England (2004−2012)
ParentGreen Solutions Ltd

Data Design Interactive was a British video game developer based near Birmingham. It was founded by Stewart Green in 1983 as Data Design Systems for him to create and sell budget software for the ZX Spectrum.

In the late 1990s, Data Design Interactive began working with LEGO Media International to create video

LEGO Rock Raiders

Artworld UK,

History

Early years

I decided I wanted to break into the budget software market − I think the software industry could be killing itself with the £10 game. Budget software like Cascade's 50 Games compilation, has got to be value for money − if you only play each game on a 50 game compilation for ten minutes, then you've had over a day's solid entertainment.

Stewart Green, interview in CRASH issue 28[2]

Lego years

Shovel years

In 2008 DDI opened Sarasota, Florida

[3][4][5]

References

  1. "Data Design Interactive Limited - Insolvency". Find and update company information. Cardiff, Wales: Companies House. Archived from the original on 29 November 2025. Retrieved 29 November 2025 – via GOV.UK.
  2. Kidd, Graeme (May 1986). "This Little Proggy Went To Market..." CRASH. No. 28. Ludlow, Shropshire: Newsfield Limited. p. 76. Web version: "This Little Proggy Went To Market..." CRASH: The Online Edition. No. 28. Archived from the original on 25 June 2023. Retrieved 29 November 2025.
  3. Moody, Annemarie (May 23, 2008). "Data Design Interactive Open Office In Florida". Animation World Network. Van Nuys, Los Angeles: AWN, Inc. Archived from the original on November 10, 2024. Retrieved November 30, 2025.
  4. Jenkins, David (May 27, 2008). "Data Design Interactive Opens U.S. Office". Gamasutra. San Francisco: UBM TechWeb. Archived from the original on May 12, 2012.
  5. Written at Stourbridge, West Midlands. "Data Design Interactive opens US office". GamesIndustry.biz (Press release). Brighton, East Sussex: Eurogamer Network Ltd. Games Press. May 23, 2008. Archived from the original on May 26, 2008. Retrieved November 30, 2025.